Ultima VI Tile Graphics Identification Part 1

Wednesday, December 16, 2020 at 08:59 AM

An array of utima vi tile sprite graphics, including wheat, fireballs, a forge, and a powder keg.

I combined these because I need identification and also real reference photos for 3D modeling.

Ultima VI Tile GFX Quiz! Can you identify any of objects A-U and explain where you can find them in the game? And can you find real-world reference photos of objects V-Z? [Show/Hide]

Actually I'm modeling these in 3D and have everything but these, so it's work disguised as a quiz. But seriously... item W? Is that a churn? Why does it look like an astronaut/fountain pen? and what is with that fence that ALL animals will escape from? And why is the forge surrounded by red cushions? Well, this is a big post that recieved a lot of feedback, even from some of the original Ultima VI devs, so let's get into it for realzies!

J.M. said:

"K is part of mill-work mechanism. You can find in various towns, the sawmill, or maybe that crazy mage's island - Sutek."

The Avatar and friends stand near a sawmill blade inside a building.

Image Credit: Sawmill entry by Tribun on Ultima Codex.

S.G. said, among other identifications:
For V (the forge) I think those are red hot stones. I can't find a great reference photo. But this is kinda close. Just picture looking down at it with the top removed. And somehow it got hot enough to make the stones glow.
A detailed cylindrical stone forge with an arching hood atop.

Image Credit: VisualTech48 on Artstation.

And this may be the powder keg:

A tall, narrow wooden barrel with a bung hole and metal hoops holding its staves together.

Image Credit: Pinterest/Countryside Antiques.

Y.T. said:
"N-P look like the different sun icons."

Ah, yes, I didn't even think about UI icons. But it was apparently N-P for them to figure it out! I always thought powder kegs looked like the bottom of a broom. I'd NEVER have 3D-modeled such a tall thin barrel without seeing a real photo first. D.R. also mentioned he thought it looked like an open butter churn. And below is an example of a cannon charge, which may be more advanced than the cannonballs we see in Ultima VI:

An array if 6 cylindrical, rigid, gunpowder bags attached to smooth lead cannonballs.

Cannon Charges. Image Credit: Unconventional2 on Wikpiedia.

What about 'B'? At a glance, it looks like a black pearl reagent, shown here: Black Pearl.

But J.M. said:

"Black Pearl I think has fewer pixels. Looks more like cannonball. I don't think the same graphic was used."
The Avatar stands in the storage room in the back of a forge, surrounded by powder kegs and cannonballs.

B: Cannonball. Image Credit: S.G. on Ultima FB UDIC.

The Avatar stands in the bakery behind the counter near the stone ovens with fire inside.

I: Oven. Image Credit: S.G. on Ultima FB UDIC.

The Avatar stands with friends outside the Britain shops and casts the Hail Storm spell as giant balls of ice rain from the sky.

D2: Hail Storm. Image Credit: S.G. on Ultima FB UDIC.

The Avatar and friends become enveloped in warm light as the Mass Protect spell is cast.

L: Mass Protect and other party buffs. Image Credit: S.G. on Ultima FB UDIC.

Then J.M. suggested:
"Is 'L' maybe for any mass party buffs/effects - like mass invis too? 'M' I've seen before but can't place. Maybe for any mass damage/debuff effect spells?"
The Avatar in Lord British's throne room, casting Mass Kill as a big fireball springs forth.

M: Mass Kill. Image Credit: S.G. on Ultima FB UDIC.

The Avatar in Lord British's throne room, casting Mass Kill as a big fireball springs forth.

M: Mass Kill. Image Credit: S.G. on Ultima FB UDIC.

J.Q. said:
I think I remember seeing Q as the volcanic craters in the overland map.
The Avatar stands near volcanic fumeroles percolating with magma.

W: The Avatar stands near volcanic fumeroles percolating with magma. Image credit: J.Q. on FB UDIC.

J.M. said:
"G is part of a rotisserie over a forge...See the second level of the Cyclops Cave for an example:"
A roast on a spit above a fire in a cave. There is a dining table with plates nearby.

G: A roast on a spit above a fire in a cave. There is a dining table with plates nearby. Image credit: Ian Albert's Ultima 6 Maps.

Then 'Manda Dee, one of the original Ultima VI developers, said:
"V is a forge made of refractory brick. In this design, the pieces have to fit together very well because they don't have refractory mortar technology. The top surface of each brick slopes a bit. Air is routed from the bellows to the center, underneath."
A circular stone forge that slopes toward a hole in its center.

V: A circular stone forge that slopes toward a hole in its center. Image Credit: Unknown, so here is a Google image search.

"Here's another circular refractory brick forge. The one in Ultima is also based on a cooking pit: It has a low level edge on the NE and SW sides, and higher edges on NW and SE. So, if you placed a spit with a pig on it, SW-to-NE, it would stay put. Now that I've pointed that out, you can probably make visual sense of it."

Outdoor circular brick oven.

V: Outdoor circular brick oven. Image Credit: How to build a wood fired pizza/bread oven by greg forte on Youtube.
Also here's one with commentary: My First Pompeii Brick Pizza Oven by ShawnDoes on Youtube.

Then I asked her: "why are the bricks red? do they turn red in real life with heat? or were the u6 ones made of a red stone? or was it just to make the texture read as hot?"

Then 'Manda Dee said:

"Okay, this is a weird rabbit hole. šŸ™‚ The material is called ā€œpipestoneā€. Itā€™s a kind of compressed talc rock. It insulates and doesnā€™t explode under extreme heat.
Itā€™s very soft; you can etch it with a butter knife. Also, this kind of stone is often laced with asbestos. The Viking culture people of Hurstvik used it to ā€œsmeltā€ bog iron.

Bog iron wasnā€™t normally melted. Itā€™s part pure iron and part silica. It was heated to red hot, and the consistency of used bubblegum in the cold.

This is why itā€™s referred to as ā€œcold ironā€. The glowing lump is called ā€œa bloomā€.

Bog iron is found as pea-sized nodules in peat. Formed by microbes, it appears after about 30 years. Hence its other name, of ā€œliving ironā€.

If actually melted, it was ruined, turning into mere pure iron. It does not rustā€” many shipā€™s fixtures are made of it, even today.

Bog iron was used to make razors. Once melted, the silica went away, and the leftover pure iron no longer holds an edge.

It was only good for cast iron skillets and pots after that.

Bog iron was powdered and then immediately ā€˜roastedā€™ to drive off water. That shape, of the brazier, like a cone with the top cut off, then a bowl-shaped depression, is ā€œa roasterā€.

http://www.hurstwic.org/.../manufacturing/text/bog_iron.htm"

People went to extreme efforts to acquire it. Thereā€™s only a few spots in the world to find it, notably India. It was made into a kind of cauldron. Itā€™s called gala red soapstone.

Hereā€™s an item made out of it. The luster is waxy; the color may be slightly mottled. If thereā€™s a fire, the subsurface scattering has a slight yellowish hue.

A pretty carved soapstone oil diffuser.

A pretty carved soapstone oil diffuser. Image Credit: Oil Diffuser - Red Soapstone Oil Burner Carved 3.25 by Prabhuji's Gifts Store on Amazon.com.

"W is an aluminum milk can. Aluminum is an anachronism, but it's such an iconic material for this item."

The Avatar in Lord British's throne room, casting Mass Kill as a big fireball springs forth.

W: Aluminum milk can. Image credit: Bond Brothers I think but their site is down, so here's a google image search of it:.

"Y is wheat in a sheaf. Modern wheat is only hip-height, to work well with the mowing and threshing devices. This is a "heritage" cultivar. The stalks are as long as a person is tall. The "ears" of grain at the top flop over and outwards. It would have been tied with a braid made of straw." (when multiple sheaves are stood up with 3 legs like tripods seen here to dry) "...thatā€™s a stook."

A painting of a vast field with workers harvesting wheat, standing it up into triangular batches

Y: A painting of a vast field with workers harvesting wheat, standing it up into triangular batches. Image credit: 'The Harvesters' by Pieter Bruegel the Elder in 1565.

"Itā€™s this."

A batch of wheat tied together with a straw braid.

Y: A batch of wheat tied together with a straw braid. Image credit: Oleg Sibiriakov on istockphoto.com.

"Incidentallyā€” if you see this carved on a gravestone, it means the person lived to a 'ripe old age'."

A carving of wheat tied together with a straw braid on a gravestone.

Y: A stone carving of wheat tied together with a straw braid on a gravestone. Image credit: Wheat on a headstone (photo by Tui Snider).

"The straw itself is also much tougher than modern wheat straw. It was highly prized as a material for thatching roofs because it insulated the whole house. We had a set of thatched roofs, made using Arthur Claude Strachan's paintings for reference. They were a nice relief from all the sharp edges; they had rounded corners. Unfortunately, roofs were cut out to fit RAM. Variant Elizabethan walls sections with quaint diagonal wood beams, also didn't make it in. The wattle-and-daub walls just had repetitive vertical dark beams."

Painting. A man walks past a thatched roof cottage with a round chimney and a garden.

Y: Painting. A man walks past a thatched roof cottage with a round chimney and a garden. Image credit: After The Shower, Man With A Scythe Painting by Arthur Claude Strachan, photo on Art.com.

It just goes to show that VERY important game design principle that fun and vividness are more important than strict temporal realism.

Denis Loubet, the original Ultima VI box art artist said:
Denis Loubet: "I did many of these tiles. But I did them so long ago that I canā€™t help much with identification.""

ME: I see. I'm wondering about your thoughts then. Scale is really weird, and many large objects are often fitted into single tiles, like the water wheel, which presumably would be waaaay bigger than a cat in real life. As an artists designing concept art, was it frustrating to be limited by the tech? Like, you'd draw a big sweeping village with multiple stories, etc., then it'd have to be crafted with like 3 tiles. So the question I want to ask everyone involved with U6 is, what was particularly frustrating about the limitations of the development, and if you could remake Ultima VI in 3D with modern tech, what would be the biggest changes you'd make to make the product more in line with the original vision? For example, multi story houses? hills? bigger towns? what would players notice as being VERY different if you could do it now? Obviously there are some fans who would scoff at ANY change, but I'm not worried about the fans here so much as the vision.

Denis Loubet: "I knew it all had to be done with icons, there was simply no other way. The part I found rewarding was treating the icons like paintings, with lighting and shadows. I was especially proud of the shiny black floor tiles, they were definitely a little victory."

The Avatar stands in the storage room in the back of a forge, surrounded by powder kegs and cannonballs.

The Sparkly floor tiles. Image Credit: S.G. on Ultima FB UDIC.

ME: ah yes, they are pretty nice. Since I'm am modeling all the U6 tiles in 3D, would it makes sense to use your paintings and other fantasy art as references for what they should look like? for example, I used the avatar's sword from your awesome Black Gate painting to model the sword. Most of what you do feels like it would fit perfectly in Ultima. Were you chosen because Garriott was like "that's what I want Britannia to look like!"? or did he describe what he wanted and you said "ah I can do that."?

Denis Loubet: "Richard was showing off Ultima 1 to his friend Steve Jackson of Steve Jackson Games and I was there doing art for SJG. For whatever reason, Richard liked my work and commissioned covers and manual art from then on until he could hire me full time."

Here's the original fb UDIC post.

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