Not directly Ultima-related, but in the spirit (DnD). A 51-minute video with chapters. Some asked about #ProjectUltradeep, another of my side projects, so here is a video I just made of me talking about it, and about my design philosophy when it comes to dungeons. At 5:29 I show off my Ultima #AgeofSingularity models briefly. Feedback is appreciated since this is the first time I've done a video like this!
In this vid I detail my thought process and design process for working on my free fan tribute tool about Dungeons and Dragons. At the end I show the current state of that project, which is a 3d recreation of Undermountain from the Forgotten Realms.
I made a detailed 52-minute dev video showing my process and philosophy regarding my Project Ultradeep Waterdeep and Undermountain 3d recreation project. I included chapters to make it more navigable.
At first I introduce myself. Then I show the room key and setpiece key text transfer process in preparation for making 3d asset setpieces to populate the dungeon with (doors, open pits, etc.)
Then I show the blend file for the setpieces, the blend file for my #AgeofSingularity setpieces to show what a finished result will look like, and I show the actual Undermountain LVL1 model blend file.
Then I talk about and show all the custom textures, monster designs, and art I'm working on, and I talk about how I'm using Midjourney AI to concept a lot of these areas, setpieces, and textures.
After this, I show the current build, where I walk around level 1 of Undermountain for like 25 minutes, showing off some of the mechanics, and talking about my design philosophy a bit when it comes to dungeons.
This is the first dev video like this I've made, and I hope to make more and better ones in the future!
Here's the original fb UDIC post.