Flying Over Britannia

Tuesday, November 22, 2022 at 07:27 AM

Flying over a couple places in the Blender map for Age Of Singularity. I'm cleaning up and organizing the Blend file before finishing up the preliminary land modeling.

Looking southward over the ocean at Dagger Isle, not yet snowy.

Looking southward over the ocean at Dagger Isle, not yet snowy.

It's exciting to see the vistas starting to function even with this quick simplified terrain. They are quick and dirty to get a "walkable" world functioning, so I can start placing props, windows, doors, etc., and get scripts up and running in Unity.

Flying southward over Verity Isle with Ephemerides' observatory on a hilltop and the Lycaeum in the distance.

Flying southward over Verity Isle with Ephemerides' observatory on a hilltop and the Lycaeum in the distance.

Eventually the land will be retopologized with cleaner geometry and textures. The goal now is to get the game working. once the game exists and functions, making it prettier will be really fun icing.

Looking southward high over North Moonglow with the Lycaeum visible, as well as an offshore lighthouse.

Looking southward high over North Moonglow with the Lycaeum visible, as well as an offshore lighthouse.

High above Moonglow looking northward with a lighthouse just off the western shore.

High above Moonglow looking northward with a lighthouse just off the western shore.

Here's the original fb UDIC post.

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