I needed help identifying four areas of the level 1 underground for Ultima VI. P, S, W, and Y. Note I outlined them in green, and all but P are small areas, and all are cavernous. Sutek's castle does not need identifying, but the small cave areas near it. What should these areas be called?
J.M. said:I've been using this to idntify the areas, but it lacks maps for some areas it seems: Ultima Codex U6 Dungeon Solutions. According to that page, the place below the S, as in, south of it, with the lava, is Destard, indeed the Dragons' Lair.
A.M. said:P - Top level of Heroes Hole (entrance NW of the Shrine of Honor...can also enter via the cave in Jhelom behind where Heftimus camps out): Dungeon Despise and Heroes Hole.
S - Top level of Bucaneer's Cave (entrance behind Budo's): The Guild of Thieves.
W&Y - Dead ends of the Pirate Cave (gotta go up from the ladders on the second floor in that right-most section that most players skip): Pirate Cave.
Also, I believe lv. 1 maps directly on top of lv. 2, which maps directly on top of lv.3, and so on. So if you look at the maps here: Ian Albert's Ultima VI Maps. You can virtually determine which dungeons are what by virtually descending, and then ascending, ladders in the dungeons so that you can correlate dungeon sections easier."
The ladders are helpul. The maps are generally aligned with the overworld, except 1/8 the size. The overworld is 1024x1024 tiles, and each underworld map is 256x256 tiles. It's really cool, and I hope I can interconnect them in interesting ways.
Here's the original fb UDIC post.