Underground Color Theming

Saturday, April 22, 2023 at 04:03 AM

An Ultima VI Underworld caverns 3D model in Blender.

A view in Blender of the Ultima VI Underworld with colors!

The Ultima VI Underworld is now mostly constructed, connected, roughly colored, and textured, and now I can just paint the caverns with the Metapaint layer, like I can with the overworld, to give each a unique feel. The colors are not final of course, and each cavern will have its own wall and floor stone textures, etc, but this is an early way to delineate different vibes for different regions.

The layers of the Ultima VI Underworld top to bottom.

The layers of the Ultima VI Underworld top to bottom.

A top-down wireframe view of the caverns.

A top-down wireframe view of the caverns.

Walking around a reddish cavern in 1st-person in Blender.

Walking around a reddish cavern in 1st-person in Blender.

A top-down view that matches up with the original almost perfectly.

A top-down view that matches up with the original almost perfectly.

Here's the original fb UDIC post.

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