Better Than Plastic Game Worlds

Tuesday, August 29, 2023 at 11:58 PM

A knight stands in an under-sized playhouse kitchen.

A knight stands in an under-sized playhouse kitchen. (Flux.1)

When everyone raved about The Witcher 3, I played it a bit and wandered into a cottage. I could not sit in the chairs, sleep in the beds, or cook at the fireplace. i was like "what?".

Ultima VI had better environmental interaction in 1990.

Nowadays a lot of places in games feel like Mickey Mouse's plastic house in Disney World - a cool looking sculpture that does nothing. The simulation of the world in rpgs I feel has been neglected as we've been steered down a very shallow path of "punch evil monsters that use PBR materials for the 900th time!" by the AAA game industry.

Some games are still deep in terms of roleplay but often shallow in terms of simulating a believable world. I hope to bring back a richer interaction experience for #NotSSgame and also Age Of Singularity. The COTA Code is a part of changing this.

Why would you want to save a world in which you can't sit down, have dinner, or sleep comfortably?

Sounds like some kind of greek mythology nightmare, and I think we can do more interesting things. And yes, unlike in original Ultima VI, in AoS you'll be able to sleep in beds.

You've reached the end of this devlog entry.