Clockwork Villager System |
2017.03.07 |
Making cool systems.
Working on the clockwork village people
animations. The next challenge is getting them
to “mount” objects like chairs, beds, and
bathtubs. And setting up jobs with waypoints.
then throwing in the dialogue system, the query
system (dealing with foci and aptitudes), the
favorites and values system, then the facial
emotion system.
#madewithplaymaker #unity #indie games #virtual
reality #oculus rift #sharping dojo #majora's mask
#ultima vi 19 notes Mar 7th, 2017 |
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